October 28th, 2025

I've gotten back into working on my Minecraft b1.7.3 server this past week, and just today hit a massive milestone! I have Vanilla accurate terrain generation! Currently it doesn't go beyond the initial stage of generation, biome features like grass and such don't generate and the entire thing is made of stone, but the shape is there. With this milestone I decided to finally make the project open source. All the code is there and it should be pretty easy to run (especially if on Nix), just make sure you do so in ReleaseSafe because ReleaseFast is currently broken for whatever reason.

I'd also like to promote Pixel Brush's b1.7.3 server software Betrock. His project and goals are very similar to mine, and his beta technical wiki has been very helpful in the development of my server software.